In addition, while you hold the sword, you have resistance to fire damage
. flametongue dagger 5eA heavy weapon is required for certain feats, such as the Great Weapon Master feat. Since you are orc, you should try to get Heroic AC axe and the blue pvp one. Damage. The name of the gun came from the inscriptions on five of the six barrels showing the names of people Percy. Out of the Abyss. Martial weapon, melee weapon. You gain +1 to attack and damage rolls with this magic weapon. The dagger of life-stealing has a +1 bonus to attack and damage rolls. You can compare this to Dagger of Venom. Weight. The Keen Dagger was one of Vax'ildan's primary weapons. You can't cast this spell on a natural weapon, such as an unarmed strike (instead, see magic fang). I imagine there’s no off switch to the light which would DESTROY any possibility of sneaking (unless there is and I didn’t know about it). The DC to resist being frightened from a critical hit increases to 15. Rockbiter weapon does add dps but when you are fighting against a well armored class, it doesnt help much. That extra damage doesn't change the underlying damage type of the weapon. Flametongue: It says that it's on fire, says that it does fire damage, but does not have the addendum that worn/carried items aren't set on fire. Flame Tongue. Most classes either use strong armor or have easy access to non-armor AC of 13 + a modifier. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. This creates a dagger capable of trapping blades securely and easily. So let's say you're wielding a dagger and you cast zephyr strike. I'm just a curious if anyone is aware of the reason the Flame Tongue item only lists swords as being able to carry it and not something like a battle axe. They've already got flame tongue and frostbrand, and then windfury, rockbiter, stormstrike, stormbringer, maelstrom [weapon], landslide, hailstorm, icefury, tempest, crashing storm, sundering, and boulderfist to name a few. I'm hoping to make this a Rare item, and am looking for feedback. The Bloodaxe is a magic weapon wielded by Kevdak and then Grog Strongjaw. The biggest threat to game balance is the threat of breaking bounded accuracy if you start throwing around enchanted masterwork weapons. Yes. Armor: upgrade your armor up until Half-Plate for 17 AC. While the weapon encircles the hand, it loses its edge and appears as a single wide band of metal. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Hydra - The hydra is a reptilian horror with a crocodilian body and multiple heads on long, serp. Forged with techniques honed over centuries, these blades are strong, sharp, and remarkably light. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Ancient Silver Dragon - The friendliest and most social of the metallic dragons, silver dragons. Flame Tongue Dagger. Item Tags: Communication Headwear. 0198 * Attack power), 1)] additional Fire damage [Improved Flametongue Weapon: and increasing the damage of your Fire spells by 5%]. this gives them another tie as well as some campaign hooks. When the wielder rolls a natural 20, the dagger deals an additional ten points of necrotic damage to the target. On a hit, the target suffers the [the melee attack with a weapon]'s normal effects, and [. As a bonus action, the guard can wreath one melee weapon it is wielding in flame. • 2 yr. However, these swords were further enhanced against certain creatures: regenerating creatures (like trolls and lycanthropes); avians, flammable creatures, and cold-using creatures (like ice toads, white dragons, winter wolves, and yeti); and. Frost brand is a wpn. Moderate evocation; CL 12th; Craft Magical Arms and Armor, scorching ray, and flame blade, flame strike, or fireball; Price. You can transform one magic weapon into your pact weapon by performing a special ritual while you hold the weapon. You can choose either 1d8 slashing or 1d6 fire extra damage for your Brutal Criticals. On page 268 of the Dungeon Master Guide they have the stats for hunting and automatic rifles. 99. Use the statistics of the flametongue weapon on page 170 of the DMG. It does not deal extra damage however, just looks cool and sheds some light. Yes, you can change your +1 Greatsword into a +1 Maul. @JeremyECrawford Does light from a magic weapon’s characteristics (not via a spell) count as magical that can. Boots of Elvenkind. A haft of fine wood supports a long, curving blade on either end. This additional action allows you to make another. But officially, no weapon gives a + bonus to attack and none to damage, or vice versa. Boots of Levitation. However, there does not seem to be a specific value attached to the armor for that rarity. Such additional effects include Sneak Attack 1 and that additional damage from Flame Tongue as that effect is: While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. Weapon Proficiency Your race, class, and feats can grant you proficiency with certain weapons or categories of weapons. You can use a bonus action to speak this magic dagger's command word, causing flames to erupt from the blade. A mighty axe wielded long ago by the dwarf king Torhild Flametongue, Orcsplitter is a battered weapon that appears unremarkable at first glance. It also has the following additional properties. Frost Brand. It is one of the mystical artifacts known as the Vestiges of the Divergence. This is a <i>+1 flaming burst longsword</i>. Additionally, when you hit with an attack using this dagger, the target takes an extra 1d6 psychic damage. For Mundane weapons, this is the standard die shown on the Weapons table on PHB p. Name. If you want. A + 2 weapon adds +2 damage per attack. That's the weapon many DMs used for decades as a reference, but funnily enough, neither had any particular damage bonus vs. Ivory Goat (Traveling) Javelin of Lightning. [1] Flametongue Weapon is a shaman temporary weapon imbue that causes melee attacks to deal additional fire damage, available at level 7. 5e SRD:Flame Tongue. The double-bladed scimitar is the signature weapon of Valenar elves. 99% of the time, it doesn’t matter. A Dagger of Venom is a keen magical weapon that can excrete a potent poison. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage. At some point Percy had two of the barrels enchanted to shoot magical bullets: one with a fire enchantment and one with ice. Despite there being two weapons, they are considered to be a single item for the purposes of attuning to them. 60, and try to match the speed of both weapon, like two 2,60. It is magical light because it is being produced by a magical weapon. Lance. You can use the boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minimum of 1 minute from the duration. Maul. Anything more is up to your GM to homebrew for you. Is flametongue a +1? The Flametongue is. These flames shed bright light in a 40-foot radius and dim light for an additional 40. It makes perfect sense that such a powerful weapon would illuminate darkness. Take it off your bars. Feb 14, 2019. Flame Tongue Rapier. When you draw this weapon, you can. Their influence is easily enforced, as most people know of the dangerous myths surrounding them, and they. How much does it cost to silver a weapon 5e? PHB 148 on silvered weapons: You can silver a single weapon or ten pieces of ammunition for 100gp. Quote Tweet. See full list on criticalrole. That raw damage output is then multiplied with the expected to-hit chance for the share of attacks that actually, connect. ). While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. Superior Pact Weapon (UA only) states:If you choose flametongue as your pact weapon, when you summon it, lose the ability to change its form. You can use a bonus action to speak this magic sword's command word, causing the blade to become electrified. Flame Tongue. I was thinking of +1 Flame Tongue, but didn't know if it needs +1 to make it worth while. I think another biiiig reason is simply that hitting things a ton of times with a weapon is flat out the fighter's shtick in 5e. The List was Percival de Rolo's original pepperbox pistol, and the first gun he ever created under the influence of Orthax. That one is pure DM territory. ASIs: Elven Accuracy (Cha +1), Great Weapon Master (in this order). 5 + 3S$$ $$ ext{DB-Scimitar} = 5d4 + 3S = 15 + 3S$$ we can see that the scimitar build has more damage and less investment. Damage. Glaive. According to the Torch entry in the Player's Handbook, hitting somebody with a lit torch does one point. Flame Tongue. When it comes to value for sale, the DMG (pg 135) puts Uncommon items at 101-500 gp. common weapon xge. When you hit a giant with it, the giant takes an extra 2d6 damage of the weapon's type and must succeed on a DC 15 Strength saving throw or fall prone. Whips are the only ranged melee weapon in 5e that only requires one hand, and the only ranged melee finesse weapon. Shapes Added to Measure Tool Opt in to the VTT redesign to measure AoEs with lines, squares, circles, and cones. You can use two-weapon fighting even when the one-handed melee weapon you attack with is not light, so long as the bonus action attack is made with a dagger. DMG p170. You can also speak its command word (no action) to illuminate it as if targeted by the light spell. This campaign is set in the original 1st Edition World of Greyhawk. You can see and hear through the sensor as if you were there. Dungeon Scrawl x Roll20 Make on-the-fly maps in minutes on Dungeon Scrawl, now powered by Roll20. Warcraft shamans might be a good place to look for ideas. Magic items are not purchasable without your DM's permission. Once it was worn by Purvan Suul, but after his death in the Calamity he rested forever in the tomb to the west of Vasselheim, beneath a lake known as the Marrowglade Loch. 146 or here in the basic rules (thanks FenrirG!): The Weapons table shows the most common weapons used in the worlds of d&d, their price and weight, the damage they deal when they hit, and any special properties. Creatures that aren't constructs or undead take an additional 1d6 necrotic damage. As such, Polearm Mastery granting a bonus action attack and a reaction attack is the best thing we can do here. More details on the Flame Tongue Rapier can be found at Flame Tongue. Defender. Flametongue add on average +7 dm (2d6) per attack. I've been scouring the internet for a little over a week at this point and I can't seem to find what the abilities of Vax's Flametongue (and dagger of venom) do. Weapon (glaive), rare (requires attunement by a cleric or paladin) This magic glaive acts as a +1 weapon, granting a +1 bonus to attack rolls and damage rolls you make with it. Boots of the Winterlands. If wearing melee DPS gear, use a slower 1h weapon like an axe or a mace in place of a dagger. Feature 1 (emphasis mine): When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target. 1D10+Cha+Prof Slashing, 2D8+2D6 fire, +1D6 necrotic, +5D6 elemental damage (on 5th spell slot). You perform the ritual over the course of 1 hour, which can be done during a short rest. The difference is less than 1 between AC 10 to AC 23 (I didn't go above AC23 but at AC 23 the +2 still only does 0. Orcsplitter. Weapon Sanity Category Combat Relevant Page Number 170 Price Range (per DMG) 501 - 5,000 gp Price (per Sane Prices) 5,020 gp. When you. The Trident Dagger is a small, hand-held weapon with a portion of the blade on each side springing outwards, three directions in total. Also Attunement, duh. Weapon (any sword), very rare (requires attunement) When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. With very high accuracy and/or crit chance, this gap can outweigh +1 to hit. Extremely Heavy. Proficiency with a javelin allows you to add your proficiency bonus to the attack roll for any attack you make with it. Rapier and dagger is better than two rapiers because the dagger gives you a way to threaten opponents who step in past your guard, two rapiers leaves you more or less equally vulnerable. Then roll another d20. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. With improved pact weapon invocation, that can be a bow. If a targeted creature fails a DC 15 Constitution saving throw, they suffer 2d10 additional poison damage and are. Signature spell: Shadow of Moil. Rapier. WF (74dps overall. The target's severed body members (fingers, legs, tails, and so on), if any, are restored after 2 minutes. Proficiency with a glaive allows you to add your proficiency bonus to the attack roll for any attack you make with it. 8. The barbarian* can choose which die to add. Flametongue has 180 Attack and 180 Stagger damage. "Flametongue Dagger: +1 dagger, deals additional flame damage" is what I've seen everywhere but for the life of. Below is taken directly from the SRD. The Weapons table shows the most common weapons used in the worlds of d&d, their price and weight, the damage they deal when they hit, and any special properties they possess. Weapon (greatsword), very rare (requires attunement) When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target. For example, some weapons that fall under this category are a greatsword or maul, flame. Cost. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. , one target. Have a chat with them out of game about it, don't be afraid to ask questions, especially as a new player to the edition. A Flame Tongue sword is a magic item that requires attunement. When people talk about higher levels, they don't assume you lack a magic weapon, they assume you have a +1, +2, or +3 one. The basic rules from the Wizards of the Coast website describe critical hits like this: Sometimes fate blesses or curses a combatant, causing the novice to hit and the veteran to miss. Create a Page. Jeremy CrawfordCommunity content is available under CC-BY-SA unless otherwise noted. Proficiency with a longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it. Dragonwing Scimitars. Since you've mentioned it a few times and OP focused on other points, Flametongue is classified as "any sword". I could give out a +2 weapon but are wondering of something cooler is better. This and rockbiter have almost 2 different uses so its not good to compair them. $9. At 5th level, Extra Attack adds a 2x multiplier. 5, but change the rules so that a weapon can get a special ability without the minimum +1 requisite. Once hit you loose the effects till activated again. w/ 1d6 cold as 1 of its dice A Dagger of Venom is a keen magical weapon that can excrete a potent poison. flame tongue when activated does 2d6 extra fire damage. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. Results 1 to 18 of 18. In this one-shot Dungeons & Dragons adventure created by Dungeon Master Liam O'Brien, several members of the Clasp set off on a heist in. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. Item Tags: Damage Combat. • 3 yr. Weapon (any sword), rare (requires attunement). Crawford supports this idea with the tweet: Savage Attacks: add 1 of a weapon's dice to a crit. Multiattack. Hold Breath. Any weapon that's +1/2/3 doesn't require attunement, so I'd rule neither does the pact/bonded weapon. A +1 whip with an extra 1d6 fire damage on top is great for the Fighter, straddling the line between a +X weapon and a flametongue. Continual flame is a spell that makes an object permanently on fire. Whenever he throws his daggers (cue dagger dagger dagger) it's always in sets of 3. You get a critical hit with you attack that gets the extra d8. Flametongue Weapon enchants your weapon, causing each hit to deal. Estimated Value (Sane Cost Guide): 5,000 gp. The flames licked the edges of the weapon as though only blood would slake its thirst. Type: Simple Melee Weapon Cost: 2 gp Weight: 1 lb. EulerIdentity. If the creature is not resistant to fire, Flametongue always deals on average more damage unless the AC is more than 25. Mage Slayer, Dual Wielder, and Sentinel are the feats I've seen Tricksters take. More details on the Flame Tongue Longsword can be found at Flame Tongue Longsword Details Detect Magic Aura. More details on the Flame Tongue Greatsword can be found at Flame Tongue Greatsword Details Detect Magic Aura. Proficiency with a lance allows you to add your proficiency bonus to the attack roll for any attack you make with it. As another result of the hit, Flame Tongue does 2d6 fire damage. The character would simply drop the Longsword, +1 to use the Flame Tongue Longsword. id assume he got it between level 6-8. It's a baseline assumption about the game at high levels, that magic weapons are. If the object would strike a creature, that creature must make a Dexterity saving throw. Liam O'Brien's attack catchphrase for Vax'ildanDagger, dagger, dagger. Also talk with your DM about other fun. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. in a 40-foot radius and dim light for an additional 40 feet. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. The Trident Dagger is a small, hand-held weapon with a portion of the blade on each side springing outwards, three directions in total. Change Flametongue Weapon and totem to add bonus spell power instead of the current fire damage. You score a critical hit on a roll of 19 or 20. Weapon Finesse, Light, Range, Thrown(20/60) Very Rare (this item requires attunement) While you are holding using this dagger, you gain a +1 bonus to this weapons Attack & Damage Rolls. Vigilant Defender. It is magical piercing damage that also adds 2d6 Fire damage. There was a time, before the publishing of the First Edition, when having the best magic weapons be sword-only had a reason to be (magic swords were basically the Fighting Man's defining class feature and the closest thing to attempting to balance the class against. A couple of links tallying monster resistance etc 1 and 2. Greatsword. I would say no - the description says 'for an attack you make with a melee weapon' but the Flame damage is spell damage (not technically from the melee weapon, but from the spell that makes it a flametongue weapon). 3 lb. These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. When one of these properties is used, it can't be used again until the next dawn. A Tome of Battle. Flametongue DMG: Mathematically the +2 bonus to attack rolls from a +2 weapon will be a more consistent improvement to your damage output (especially with the damage bonus from Sneak Attack), but a Flametongue shortsword or rapier is still really fun. Because you met the sneak attack requirements, you deal an extra Xd6 The flametongue deals an extra 2d6 fire damage. Flametongue Weapon Totem doesn't see much use due to WF being so prominent and the overall better option. In combat, you get a special reaction that you can take once on every creature's turn, except your turn. Flametongue Weapon Totem doesn't see much use due to WF being so prominent and the overall better option. Critical Hits in DnD 5e. Here you can see how to get Flametongue, a weapon skill in Fire Emblem Heroes (FEH). While the sword is ablaze, it deals an. Wizard. As such, Polearm Mastery granting a bonus action attack and a reaction attack is the best thing we can do here. Hexblade warlock 1. The change was originally implemented to benefit enhance so that FT dmg will scale correctly with weapon speed. The wielder of the Flame Tongue dagger in particular gains a +1 bonus to attack and damage rolls made with the weapon, and it deals 1d4 additional fire damage on a hit. Flametongue Dagger: +1 dagger, deals additional flame damage. You can use an action to cause thick, black poison to coat the blade. The Mythcarver was forged in the flying city of Zemniaz, as a collaboration between a master arcanist and blacksmith and the champion who would become its first wielder; she was. The object flies in a straight line up to 90 feet in a direction you choose before falling to the ground, stopping early if it impacts against a solid surface. Lost Laboratory of Kwalish. You perform the ritual over the course of 1 hour, which can be done during a Short Rest. It doesn't add any bonuses to hit (so it doesn't mess with 5e's bounded accuracy), just gives damage and a torch. Cloak of Elvenkind. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. Enter the type of damage. A Flametongue long sword specifically changes the weapon’s damage dice. Hahaha! 1. Moreover, the metanalysis of weapon combat is largely solved, to the detriment of most of the. In addition, the weapon ignores resistance to slashing damage. Half of the weapons have no special variations. What is Polearm master in 5e DnD? The Polearm Master is a feat that helps you keep enemies away from you with long-reach weapons. You should look into what "magic damage" actually means, because it doesn't really exist in 5e. The Mythcarver is legendary longsword with a silvered blade that resonates with musical tones. Dungeons and Dragons (D&D) Fifth Edition (5e) Magic Item - Vicious Weapon - When you roll a 20 on your attack roll with this magic weapon. • 3 yr. I would price this at 2000 gold for my players and make it a "rare-ish" "uncommon-er" type item. You evoke a fiery blade in your free hand. Business, Economics, and Finance. Flame Tongue. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. Weight. But under Flame Tongue (DMG p170) it is a modifier for "any sword" and doesn't have a specific base sword. Ranged Weapon Attack: +6. Longsword. Swords and Staffs get a huge bias in their favour. What is Brutal Critical in D&D 5E? Brutal Critical is an ability that Barbarians get at level 9. We would like to show you a description here but the site won’t allow us. Weapon (any sword that deals slashing damage), legendary (requires attunement) You gain a +3 bonus to attack and damage rolls made with this magic weapon. Once per day, the sword can blast forth a fiery ray at any target within 30 feet as a ranged touch attack. If I understand correctly, that effect will apply to any weapon the bearer uses, not just the flametongue. You must use the damage type of the weapon, but if the weapon/strike delivers multiple damage types then you may pick. The two-weapon build makes one extra 1d8 attack, while the scimitar build makes another 2d4 attack. Hit:. Official weapons either have a +X to hit and damage, or no bonus, like a Flametongue weapon. Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. 2. Starting at 18th level, you respond to danger with extraordinary vigilance. You can leave the Flame Tongue on, but the light it creates will completely destroy any attempts to move stealthily. Infernal Machine Rebuild launches players across distant places — and times to uncover additional components in order to reassemble. This item appears to be a longsword hilt. 2d6 > 1d10, and poison is a terrible damage type, BUT the Fang doesnt require a bonus action to activate. Flametongue weapons are best with the potential to land a lot of hits. Protection and Unarmed fighting don’t work because their shield clauses conflict. Legendary Resistance (3/Day). While flame tongue is pure damage with a very obvious utility in perception, being able to hide and a defensive ability are the opposite of it while also being a similar power level. I'd take a +1 weapon over it in the majority of situations. Once per day, the sword can blast forth a fiery ray at any target within 30 feet as a ranged touch attack. If the creature is not resistant to fire, Flametongue always deals on average more damage unless the AC is more than 25. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. This is only the most damaging based on the Rakshasa being vulnerable to magical piercing from good creatures and not having. Once per turn when you roll damage for a melee weapon attack, you can reroll the weapon's damage dice and use either total. The Bloodaxe grants the wielder a +2 bonus to attack and damage rolls. So it could be a shortword or rapier with finesse. Each of your weapon attacks causes up to (2% of Attack Power) additional Fire damage. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. The name of the gun came from the inscriptions on five of the six barrels showing the names of people Percy sought vengeance against. I assume this is because of a "spellhance" style that has become popular lately. ]--- Sword Coast Adventure's Guide, p. Bond with it, take it out occassionally, send out the invitations, marry your bonded weapon and grow old with your weapon of choice while still having the three Attunement for a little fun on the side. Make earning this weapon memorable. Its important because of its use vs vampires. If a level 5 monk is making 4 weapon attacks a round, well, that's the Fighter's capstone feature. Type: Simple Melee Weapon Cost: 5 sp Weight: 2 lbs. The Reduce feature of the Mind Master has ever so slightly different language to the other Duergar's Enlarge feature. ACTIONS. A flame tongue sword is a magical weapon. From Princes of the Apocalypse, page 224. Ammunition ( range 100/300), reload (30 shots), two-handed. A flame tongue was a rare type of magical sword with a burning blade. For the duration of the spell, the target regains 1 hit point at the start of each of its turns (10 hit points each minute). Whisper is a legendary dagger and one of the Vestiges of Divergence. Trade Goods. The one bought by Grog was imported from Kraghammer. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. Leading off of my previous post, my character (A level 5 Paladin [16 STR; +3 strength mod]) has a Flame Tongue Greatsword. Simple Weapons. Underfrick. The ray deals 4d6 points of fire damage on a successful hit. dagger, shortsword, scimitar, rapier, or longsword Ritual Dagger : Uncommon dagger: Roaring Kanabo : rare greatclub: Robot Companion : Rope Blade : Rare Any sword. The flames last until you use a bonus. from left to right! dagger of lifestealing, flametongue dagger, dagger of venom. Weapon (greataxe), legendary (requires attunement by a dwarf, fighter, or paladin of good alignment). When placed over the knuckles the blade curves, wrapping around the hand. , Ammunition (range 80/240), burst fire, reload (30 shots), two handed. Some examples include: Dagger of Venom: This magic item deals an extra 2d10 poison damage on a hit. While the dagger is ablaze, it deals an extra 2d6 fire damage to any target it hits. Imbue your [Windfury Weapon: off-hand]weapon with the element of Fire for 1 hour, causing each of your attacks to deal [max ( (0. 8. repairing the sword or questing for it feeds the flames and does an additional +1d4 damage on every hit and you can fireburst for 2d6 3x per day. Equipping magic items that can enhance your dagger damage, such as the Dagger of Venom or Flametongue Dagger. 63 (for your regular non advantage attack) bumping damage to 17. Multiattack. Phandelver and Below - The Shattered Obelisk. Light. Additional Justification. Fighting styles are a great way to make your martial character a more skilled combatant. Cost. Mithral Armor. It only provides the effect of turning critical hits into normal hits. e. 17+ AC is better for +2 Greatsword. If you roll a 1 for damage, the special effect kicks in (which might just be a damage die, which can then also explode). A low-level item that's often overlooked is a Headband of Intellect. Play your game online with a D&D dice roller directly on your character sheet! Have all the digital dice you need at the push of a button to meet any challenge your DM throws at you. The weapon’s bonus to attack and damage rolls increases to +2. Multiple Heads. $egingroup$ I'm not aware of anything in 5e-as-written that deals damage with more than one type (such as "fire and slashing"). Class: of course Hexblade Warlock, Pact of the Blade. The flames last until you use a bonus.